This short game is a prototype where I explore the basic mechanics of the Unity engine. It includes player movement, automatic platform movement, point accumulation, game completion, and restart functionality. As I learn more about Unity, I plan to develop new versions with enhanced features and gameplay. My goal is to understand the fundamentals of game development and gradually build more complex and engaging experiences. This prototype serves as a stepping stone in my journey to mastering Unity and creating immersive games. Stay tuned for future updates and improvements!

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